![]() ![]() They need to be at the gate before their needs trigger them to random actions. Too often do I see people getting to the gate way too late, always 1 or 2 people that fall into this trap. We basically want passengers at the gates as soon as possible, if they stick around this area too long, they will go to toilet or do something else which will see them missing the flight. Welcome to Sim Aiport SimAirport is a modern tycoon-style simulation & management game where you design, build, and manage an airport. Again, no queues, if you need more desks, buy more. Systems-driven gameplay with endless possibilities. Place all your ticketing desks in a row 2 thick with the conveyor pointed towards each other, place an entire row at a time. SimAirport - An Airport Simulation Tycoon Game YOUR Airport, YOUR Way A refreshingly modern & pure agent-based simulation. Passengers will use them slightly on the way to their flight. Don't place seats too close to your gates, put the seats in long walk ways on the way to the gates. I started off on the XL map without the airport, instantly built the XL gate, had 500+ passengers on flights, and was able to handle 2 XL gates with 16 ticket desks, 10 kiosks, 7 security ID checks, and I think 5 or 6 baggage / metal detectors.Īlways have your security placed left to right with the metal detects green light facing to the right, you can barely see it but it's there.įor every gate, use toilets and have food vending machines just outside it with a rubbish bin. XL Airways France was a French airline with its head offices on the grounds of Paris-Charles de Gaulle Airport. I tried this on a recent map I played, it worked perfectly. It's an absolute waste, just build more ticketing desks and hire more staff. The next thing is, don't use queues on either ticketing desks or security. You don't need anything fancy, stick to cheap carriers and bump the price up. It's perfect.īuild absolutely nothing on the outer area of security, it is nothing but a waste of time. Basically, all incoming passengers pass through the toilets on the way out of the building. The first is, start the map without the airport, build it yourself, you can generally build a better layout on much less cash.īuild toilets on the terminal exits. I have a number of things I am testing at the moment. For XL gates I make sure the time at the gate for each plane is extended to 3 hours and regardless of. Garbage and deliveries unknown placement. r/SimAirport u/HerrTaschenbier Mar 17 22. Pickup in the middle of the 2 lanes on the south road heading west. Your security area moved to a point which is dead centre on the XL map.Ģ roads from the main road leading into the middle of the map and circling back.īaggage placed in the centre of the 2 roads.ĭrop off area in the middle of the 2 lanes on the north road heading east.
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